**Strong Haste**

auto 200 listas 'Auto Strong Haste' | if [$mp >= 100 && $inpz==0] stronghaste

**Mana Shield**

**auto 200 listas 'Auto Manashield' | if [$mp >= 50 && $inpz==0] manashield**

**Hold Target**

**auto 200 if $attacked set $holdd $attacked | if [$attacked != $holdd && $holdd.hppc != 0] attack $holdd.id | ifnot [$holdd.hppc] clear $holdd | setpos [$screenleft-202] [$screentop+50] | setcolor 206 206 206 | if $holdd displaytext 'Hold Target: [$holdd.name]' | ifnot $holdd displaytext 'Hold Target: None'**

**Clear Hold Target**

clear $holdd | clear target

**Exiva Last**

**exivalast**

**Exiva Target**

**exivatarget**

**Level Spy Up**

spyup

**Level Spy Down**

**spydown**

**Automatically SD Target**

**auto 100 listas 'SD Target' | safe sd target**

**UE Combo**

**auto 100 listas 'UE Combo' | foreach 'newmessages' $ue if [$ue.content == 'LEADER'S UE SPELL' && $ue.sender == 'LEADER'S NAME HERE'] say 'YOUR UE SPELL'**

**Sio Friend List**

**auto 100 listas 'Sio Friend' | safe sio 75 friend**

**UH Friend List**

**auto 200 listas 'UH Friend' | safe uhpc 75 friend**

**GMP Friend List**

**auto 100 listas 'Pot Friend' | $potionid 238 | set $perc 60 | set $dist 2 | clear $best | set $lowest 100 | foreach 'screenplayers' $fr {if [$fr.distance <= $dist && $fr.hppc < $perc && $fr.hppc < $lowest && ($fr.isfriend || $fr.issubfriend)] {set $lowest $fr.hppc | set $best $fr}} | if [$hppc <= $perc] set $best $self | if $best {dashchase $best.id | useoncreature 238 $best.id | wait 300}**

**Energy Ring at 40% hp**

**auto 100 listas 'E-Ring' | if [$hppc < 40] {equipring 3051} | if [$hppc > 90] {unequip 'ring' 'empty'}**

**Auto Time Ring**

auto 200 dontlist | equipring 3053

**Auto Stone Skin Amulet**

**auto 200 dontlist | fastequipammy 3081**

**Auto Might Ring**

**auto 100 dontlist | if [$ringslot.id != 3049] {equipring 3049}**

**Eat Food**

**auto 100 dontlist | if [$inpz == 0] eatfood | [$inpz == 0] eatfood | wait 20000**

**Keep Magic Wall Up**

**auto 100 listas 'Keep Magic Wall' | keepmagwall**

**Anti-Push**

**auto 100 listas 'Anti Push: ON' | dropitems 283 284 285 | ifnot [$topitem.$posx.$posy.$posz == 3031] dropitemsxyzamount $posx $posy $posz 3031 2 | ifnot [$topitem.$posx.$posy.$posz == 3492] dropitemsxyzamount $posx $posy $posz 3492 2**

**Drag All Items Underneath You**

**auto 100 listas 'Push All' | moveitemonground $posx [$posy-1] $posz $posx $posy $posz|moveitemonground $posx [$posy+1] $posz $posx $posy $posz|moveitemonground [$posx-1] [$posy-1] $posz $posx $posy $posz|moveitemonground [$posx-1] $posy $posz $posx $posy $posz|moveitemonground [$posx-1] [$posy+1] $posz $posx $posy $posz| moveitemonground [$posx+1] [$posy-1] $posz $posx $posy $posz|moveitemonground [$posx+1] $posy $posz $posx $posy $posz|moveitemonground [$posx+1] [$posy+1] $posz $posx $posy $posz**

**Collect Items On Ground**

**auto 100 collectitems 'empty' 3555 3388 3414 3031 3035 3725 3043 3492 3447 7368 5801 9019 8090 6529 3051 8097 10384 285 284**

**Opens Most Doors, Uses Sewer Grates, Uses Ladders, Opens Holes With Shovel, Uses Rope On Holes, Cuts Tree Walls With Machete, All In One Hotkey**

**usegrounditem 5007 | usegrounditem 4911 | usegrounditem 1632 | usegrounditem 1633 | usegrounditem 1629 | usegrounditem 1630 | usegrounditem 5108 | usegrounditem 5107 | usegrounditem 5281 | usegrounditem 1968 | usegrounditem 435 | useongrounditem 3003 386 | usegrounditem 1948 | usegrounditem 5542 | useongrounditem 3308 2130 | 3308 3696 useongrounditem**

**Magic Wall Around Target**

**auto 100 listas 'MW Target' | safe {set $y $target.posy | set $x $target.posx | if [$target.posx > $posx] inc $x | if [$target.posx < $posx] dec $x | if [$target.posy > $posy] inc $y | if [$target.posy < $posy] dec $y | {useongroundxyz [3180] [$x] [$y] [$target.posz]}}**

**Automatically Put Guild War Enemies On Enemy List**

auto 200 dontlist | {foreach 'screenplayers' $h} if [$h.isfriend == 0 && $h.warbanner == 2] {setrelation '$h.name' 'enemy' | setrelation '$name' '0'}

**Change Outfit Of Enemies Depending On Vocation**

auto 100 foreach 'allplayers' $l {if [$l.isenemy || $l.issubenemy] {setoutfitcolor $l.name 123 123 123 123 3 | if [$l.issorcerer] setoutfit $l.name 130 | if [$l.isdruid] setoutfit $l.name 144 | if [$l.isknight] setoutfit $l.name 134 | if [$l.ispaladin] setoutfit $l.name 152}}

### Dash with Number Pad

**Put these two hotkeys in Persistant Hotkeys:**

auto 1 dontlist | if [$hotkeys != 0] {set $dashing 0} | if [$dashing && $standtime > 2000] {set $dashing 0}

auto 1 dontlist | if [$key.97 && $dashing == 1] {movesw} | if [$key.98 && $dashing == 1] {moves} | if [$key.99 && $dashing == 1] {movese} | if [$key.100 && $dashing == 1] {movew} | if [$key.102 && $dashing == 1] {movee} | if [$key.103 && $dashing == 1] {movenw} | if [$key.104 && $dashing == 1] {moven} | if [$key.105 && $dashing == 1] {movene}

**Now put these in regular hotkeys on the specified key:**

**num1:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy+1] $target.posz**

**num2:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz $target.posx**

[$target.posy+1] $target.posz

**num3:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy+1] $target.posz**

**num4:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] $target.posy $target.posz**

**num6:**

**if [$hotkeys == 1] {loop 1 moveitemonground [$target.posx] [$target.posy] [$target.posz] [$target.posx+1] [$target.posy] [$target.posz]**

**num7:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy-1] $target.posz**

**num8:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy-1] $target.posz**

**num9:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy-1] $target.posz**

### Push max on Target with NumPad (compatable with Dash)

**Toggle Dash/Pushmax**

**if [$hotkeys == 0] {set $hotkeys 1 | statusmessage '$systime - Hotkeys Set #2 (PUSHMAX ON)' | wait 1000} | if [$hotkeys == 1] {clear $hotkeys | statusmessage '$systime - Hotkeys Set #1 (DASH ON)' | wait 1000}**

**num1:**

if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy+1] $target.posz

**num2:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy+1] $target.posz**

**num3:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy+1] $target.posz**

**num4:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] $target.posy $target.posz**

**num6:**

**if [$hotkeys == 1] {loop 1 moveitemonground [$target.posx] [$target.posy] [$target.posz] [$target.posx+1] [$target.posy] [$target.posz]**

**num7:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy-1] $target.posz**

**num8:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy-1] $target.posz**

**num9:**

**if [$hotkeys == 1] {loop 1 moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy-1] $target.posz**